![]() ![]() In general, there is no game over, so the player is free to make as many mistakes as they want. This involves the standard mechanics of such situations from the genre, wherein when characters make their statements a number of points are highlighted and the player has to choose which one to argue in favor of or against, at which point they must select something from the previously obtained evidence to back those arguments. Once all the evidence has been found, things proceed to the trial, which involves Ooka calling in the various suspects and questioning them. By talking to people, evidence is obtained that is recorded the player can refer to later. Finding clues involves pretty standard point and click, wherein the player can click various things on screen and Ooka and characters accompanying him comment about. Talking to people involves making choices to ask questions, but the only choices are questions so the only control the player really has is what order questions are asked in. Movement involves simply selecting locations from a list. These involve going around to various locations to search for clues and talk to people in order to obtain information. These lead up to cases, murders or attempted murders, which Ooka has to solve. The game involves slice of life portions featuring the main cast of characters just doing their thing in Bakumatsu era Japan which flow like a standard VN with the player simply reading along and following the story. Master Magistrate is a trial focused VN similar to the Danganronpa and Ace Attorney series. Tl dr: A trial based VN that has variable levels of quality but manages to excel in it's overarching story and final case centered around that story. ![]()
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